Archive for October, 2009

Restoring a Nice Famiclone Part 1


Last Sunday I was checking out the Buy/Sell/Trade section of one of my favorite Internet communities besides Famicom World – Forums. Some guy was selling a bunch of gaming stuff for cheap, and I was fortunate enough to see the post just minutes after it was created, giving me the ultimate lead to snag stuff before anyone else.

Among the stuff that I bought from him, I got this nice looking Famiclone for about $5,  system + box + manual, untested.

Family Game Box

Family Game by NTDEC

I like these Famicom-shaped clones, and this one is in fact my very first one. I couldn’t resist getting it even if it was in rough/unknown condition, since these clones have several advantages over the newer ones.


Murphy’s Law applied to Video Game Collecting


Ah, Murphy’s Law. It rules every aspect of our universe. In its simplest form it can be stated like this:

“If anything can go wrong, it will.”

More comprehensively,

“Whatever can go wrong will go wrong, and at the worst possible time, in the worst possible way.”

Nobody’s exempt from Murphy’s Law. Everybody’s got their story about how a quick and simple problem turned into an eternal and impossible one, or how something that was very unlikely to happen, happened – with disastrous consequences. Study hard for a test, and the teacher won’t show up.

Murphy’s Law has been applied into almost every field of  science and knowledge, like electronics, aerospace engineering, etc. Inspired by a recent thread on Famicom World, I’m going to use my personal experience to apply Murphy’s Law into one of my favorite hobbies: Video Game Collecting.